On Thu, 20 Aug 2015 05:45:07 +0000
"Tanibata, Nobuhiko (ADITJ/SWG)" <[email protected]> wrote:

> Hi Ucan-san,
> 
> I reviewed and tested it. Additionally, we shall fix not only this
> one but also logic of layer list in screen similarly later as well.
> 
> Tested-by: Nobuhiko Tanibata <[email protected]>
> Reviewed-by: Nobuhiko Tanibata <[email protected]>
> 
> BR,
> Nobuhiko Tanibata
> 
> > -----Original Message-----
> > From: Ucan, Emre (ADITG/SW1)
> > Sent: Wednesday, August 19, 2015 8:25 PM
> > To: [email protected]
> > Cc: Ucan, Emre (ADITG/SW1); Tanibata, Nobuhiko (ADITJ/SWG)
> > Subject: [PATCH weston v2] ivi-shell: bugfix, list of surfaces on a
> > layer are cumulated when set render order is called several time in
> > one commitchanges.
> > 
> > The final list of surfaces of set render order shall be applied. So
> > link of surfaces and list of surfaces in a layer shall be
> > initialized. And then the order of surfaces shall be restructured.
> > 
> > Use existing clear_surface_pending_list function to clear the list.
> > 
> > Signed-off-by: Emre Ucan <[email protected]>
> > ---
> >  ivi-shell/ivi-layout.c |   12 +-----------
> >  1 file changed, 1 insertion(+), 11 deletions(-)
> > 
> > diff --git a/ivi-shell/ivi-layout.c b/ivi-shell/ivi-layout.c index
> > 95b1671..d412069 100644
> > --- a/ivi-shell/ivi-layout.c
> > +++ b/ivi-shell/ivi-layout.c
> > @@ -2082,17 +2082,7 @@ ivi_layout_layer_set_render_order(struct
> > ivi_layout_layer *ivilayer,
> >             return IVI_FAILED;
> >     }
> > 
> > -   if (pSurface == NULL) {
> > -           wl_list_for_each_safe(ivisurf, next,
> > &ivilayer->pending.surface_list, pending.link) {
> > -                   if
> > (!wl_list_empty(&ivisurf->pending.link)) { -
> >     wl_list_remove(&ivisurf->pending.link);
> > -                   }
> > -
> > -                   wl_list_init(&ivisurf->pending.link);
> > -           }
> > -           ivilayer->event_mask |= IVI_NOTIFICATION_REMOVE;
> > -           return IVI_SUCCEEDED;
> > -   }
> > +   clear_surface_pending_list(ivilayer);
> > 
> >     for (i = 0; i < number; i++) {
> >             id_surface = &pSurface[i]->id_surface;
> > --
> > 1.7.9.5

Hi,

even though the summary line is too long, this seems simple enough.
Pushed:
   3f89794..c2be638  master -> master


Thanks,
pq

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