> -----Original Message-----
> From: wayland-devel
> [mailto:[email protected]] On Behalf Of Pekka
> Paalanen
> Sent: Friday, August 14, 2015 9:44 PM
> To: Nobuhiko Tanibata
> Cc: [email protected]; [email protected]
> Subject: Re: [PATCH] ivi-shell: bugfix, list of surfaces on a layer are
> cumulated when set render order is called several time in one commitchanges.
> 
> On Wed,  5 Aug 2015 16:00:57 +0900
> Nobuhiko Tanibata <[email protected]> wrote:
> 
> > The final list of surfaces of set render order shall be applied. So
> > link of surfaces and list of surfaces in a layer shall be initialized.
> > And then the order of surfaces shall be restructured.
> >
> > Signed-off-by: Nobuhiko Tanibata <[email protected]>
> > ---
> >  ivi-shell/ivi-layout.c | 14 +++++++-------
> >  1 file changed, 7 insertions(+), 7 deletions(-)
> >
> > diff --git a/ivi-shell/ivi-layout.c b/ivi-shell/ivi-layout.c index
> > bb175b0..2b61ff2 100644
> > --- a/ivi-shell/ivi-layout.c
> > +++ b/ivi-shell/ivi-layout.c
> > @@ -2082,14 +2082,14 @@ ivi_layout_layer_set_render_order(struct
> ivi_layout_layer *ivilayer,
> >             return IVI_FAILED;
> >     }
> >
> > -   if (pSurface == NULL) {
> > -           wl_list_for_each_safe(ivisurf, next,
> &ivilayer->pending.surface_list, pending.link) {
> > -                   if (!wl_list_empty(&ivisurf->pending.link)) {
> > -
>       wl_list_remove(&ivisurf->pending.link);
> > -                   }
> > +   wl_list_for_each_safe(ivisurf, next,
> > +                         &ivilayer->pending.surface_list,
> pending.link) {
> > +           wl_list_init(&ivisurf->pending.link);
> > +   }
> >
> > -                   wl_list_init(&ivisurf->pending.link);
> > -           }
> > +   wl_list_init(&ivilayer->pending.surface_list);
> 
> Hi,
> 
> heh, I don't recall seeing this code pattern before. It looks fragile or
> even dangerous, because it is init'ing a link that is part of a list, and
> doing that while traversing that list. However, I think it is safe in this
> case, because:
> 
> - wl_list_for_each_safe protects against removal of the current item by
>   fetching the pointer to the next item before-hand, so init'ing rather
>   than removing the current item is still ok, and
> 
> - the whole list is always processed through, and finally the list head
>   is init'd, so all involved pointers are reset.
> 
> I've been using another pattern, e.g. src/rpi-renderer.c:1768
> 
>       while (!wl_list_empty(&output->view_cleanup_list)) {
>               view = container_of(output->view_cleanup_list.next,
>                                   struct rpir_view, link);
>               rpir_view_destroy(view);
>       }
> 
> I'm not sure if we should prefer one or the other, because I'm obviously
> biased in my judgement. :-)
> 
> The latter one does not involve temporarily broken list structures...
[ntanibata] Hi Pekka-san,
I will use later one to send it as v2. Thank you!

Nobuhiko Tanibata

> 
> > +
> > +   if (pSurface == NULL || number ==0) {
> >             ivilayer->event_mask |= IVI_NOTIFICATION_REMOVE;
> >             return IVI_SUCCEEDED;
> >     }
> 
> Reviewed-by: Pekka Paalanen <[email protected]>
> 
> 
> Thanks,
> pq
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