Fix desktop-shell's activate() method to only restore the output
mode on the single output on which a shell surface gets activated.
This way toplevel fullscreen surfaces can mode-switch their output
via method WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER and that
temporary mode properly persists until the surface loses its
fullscreen status, but effects like window switching and exposay
still work in the expected way.
v2: Split into a separate patch from original patch
"Allow restore_output_mode() to work properly.",
as suggested by Derek Foreman.
Signed-off-by: Mario Kleiner <[email protected]>
Cc: Derek Foreman <[email protected]>
---
desktop-shell/shell.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c
index 9bc86cf..64f0bd9 100644
--- a/desktop-shell/shell.c
+++ b/desktop-shell/shell.c
@@ -2971,6 +2971,7 @@ shell_configure_fullscreen(struct shell_surface *shsurf)
output->y - surf_y);
break;
} else {
+ weston_log("shell: Can't switch to temporary
mode.\n");
restore_output_mode(output);
center_on_output(shsurf->view, output);
}
@@ -5138,7 +5139,7 @@ activate(struct desktop_shell *shell, struct
weston_surface *es,
if (shsurf->state.fullscreen && configure)
shell_configure_fullscreen(shsurf);
else
- restore_all_output_modes(shell->compositor);
+ restore_output_mode(shsurf->output);
/* Update the surface’s layer. This brings it to the top of the stacking
* order as appropriate. */
--
1.9.1
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