From: Pekka Paalanen <[email protected]>

Only needed in the source-clipped case, otherwise the boundingbox is
already doing the necessary clipping.

Signed-off-by: Pekka Paalanen <[email protected]>
---
 src/pixman-renderer.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/src/pixman-renderer.c b/src/pixman-renderer.c
index d3f1342..33cf541 100644
--- a/src/pixman-renderer.c
+++ b/src/pixman-renderer.c
@@ -558,6 +558,10 @@ draw_view_source_clipped(struct weston_view *view,
 
        pixman_region32_init_rect(&surf_region, 0, 0,
                                  surface->width, surface->height);
+       if (view->geometry.scissor_enabled)
+               pixman_region32_intersect(&surf_region, &surf_region,
+                                         &view->geometry.scissor);
+
        pixman_region32_init(&buffer_region);
        weston_surface_to_buffer_region(surface, &surf_region, &buffer_region);
 
@@ -604,6 +608,8 @@ draw_view(struct weston_view *ev, struct weston_output 
*output,
                 * etc. are convertible to global coordinate space.
                 * There is no need to use a source clip region.
                 * It is possible to paint opaque region as PIXMAN_OP_SRC.
+                * Also the boundingbox is accurate rather than an
+                * approximation.
                 */
                draw_view_translated(ev, output, &repaint);
        } else {
@@ -953,6 +959,7 @@ pixman_renderer_init(struct weston_compositor *ec)
        ec->renderer = &renderer->base;
        ec->capabilities |= WESTON_CAP_ROTATION_ANY;
        ec->capabilities |= WESTON_CAP_CAPTURE_YFLIP;
+       ec->capabilities |= WESTON_CAP_VIEW_CLIP_MASK;
 
        renderer->debug_binding =
                weston_compositor_add_debug_binding(ec, KEY_R,
-- 
2.0.5

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