commit 1ebae6d4f27ff0d336f2df0b8821099d2b2e510e
Author: Davide Bettio <[email protected]>
Date: Thu Feb 5 17:04:42 2015 +0100
Added support to optionally use WAYLAND_CLIENT_SERVER_SOCKET_DIR
instead of XDG_DIR.
WAYLAND_CLIENT_SERVER_SOCKET_DIR should not to be confused with
WAYLAND_SERVER_SOCKET_DIR.
WAYLAND_CLIENT_SERVER_SOCKET_DIR is used by wayland client
applications to connect
to a server socket which is located on a different path.
By using two different env vars it makes possible to specify a
different directory
for the nested server socked in case of nested compositors.
Signed-off-by: Davide Bettio <[email protected]>
diff --git a/src/wayland-client.c b/src/wayland-client.c
index b0f77b9..81ba69b 100644
--- a/src/wayland-client.c
+++ b/src/wayland-client.c
@@ -700,9 +700,12 @@ connect_to_socket(const char *name)
const char *runtime_dir;
int name_size, fd;
- runtime_dir = getenv("XDG_RUNTIME_DIR");
+ runtime_dir = getenv("WAYLAND_CLIENT_SERVER_SOCKET_DIR");
if (!runtime_dir) {
- wl_log("error: XDG_RUNTIME_DIR not set in the environment.\n");
+ runtime_dir = getenv("XDG_RUNTIME_DIR");
+ }
+ if (!runtime_dir) {
+ wl_log("error: either XDG_RUNTIME_DIR or
WAYLAND_CLIENT_SERVER_SOCKET_DIR are not set in the environment.\n");
/* to prevent programs reporting
* "failed to create display: Success" */
errno = ENOENT;
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