commit 1ebae6d4f27ff0d336f2df0b8821099d2b2e510e
Author: Davide Bettio <[email protected]>
Date:   Thu Feb 5 17:04:42 2015 +0100

Added support to optionally use WAYLAND_CLIENT_SERVER_SOCKET_DIR instead of XDG_DIR.

WAYLAND_CLIENT_SERVER_SOCKET_DIR should not to be confused with WAYLAND_SERVER_SOCKET_DIR. WAYLAND_CLIENT_SERVER_SOCKET_DIR is used by wayland client applications to connect
    to a server socket which is located on a different path.
By using two different env vars it makes possible to specify a different directory
    for the nested server socked in case of nested compositors.

    Signed-off-by: Davide Bettio <[email protected]>

diff --git a/src/wayland-client.c b/src/wayland-client.c
index b0f77b9..81ba69b 100644
--- a/src/wayland-client.c
+++ b/src/wayland-client.c
@@ -700,9 +700,12 @@ connect_to_socket(const char *name)
        const char *runtime_dir;
        int name_size, fd;

-       runtime_dir = getenv("XDG_RUNTIME_DIR");
+       runtime_dir = getenv("WAYLAND_CLIENT_SERVER_SOCKET_DIR");
        if (!runtime_dir) {
-               wl_log("error: XDG_RUNTIME_DIR not set in the environment.\n");
+               runtime_dir = getenv("XDG_RUNTIME_DIR");
+        }
+       if (!runtime_dir) {
+ wl_log("error: either XDG_RUNTIME_DIR or WAYLAND_CLIENT_SERVER_SOCKET_DIR are not set in the environment.\n");
                /* to prevent programs reporting
                 * "failed to create display: Success" */
                errno = ENOENT;

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