On 27 January 2015 at 22:26, Derek Foreman <[email protected]> wrote:
> The input loop is actually dispatched in the middle of the frame repaint.
> When the X11 event results in closing the compositor, this can cause the
> current output to be destroyed just prior to trying to process animations
> on it.
>
> We fix this by handling the window close event in an idle callback.
>
> NOTE: this requires a patch for wayland that moves the idle handler
> dispatch to after epoll_wait in the event loop processing.
>
> Closes bug: https://bugs.freedesktop.org/show_bug.cgi?id=81314
>
> Signed-off-by: Derek Foreman <[email protected]>

Reviewed-by: Daniel Stone <[email protected]>
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