On 27 January 2015 at 22:26, Derek Foreman <[email protected]> wrote: > The input loop is actually dispatched in the middle of the frame repaint. > When the X11 event results in closing the compositor, this can cause the > current output to be destroyed just prior to trying to process animations > on it. > > We fix this by handling the window close event in an idle callback. > > NOTE: this requires a patch for wayland that moves the idle handler > dispatch to after epoll_wait in the event loop processing. > > Closes bug: https://bugs.freedesktop.org/show_bug.cgi?id=81314 > > Signed-off-by: Derek Foreman <[email protected]>
Reviewed-by: Daniel Stone <[email protected]> _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
