Nice catch. Zooming with mod+scrollwheel will divide by zero a few times at the start of zoom without this patch.
Reviewed-by: Derek Foreman <[email protected]> On 17/01/15 01:31 PM, Carlos Olmedo Escobar wrote: > Check the value of level before dividing 1 by it. > > Signed-off-by: Carlos Olmedo Escobar <[email protected]> > --- > src/zoom.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/src/zoom.c b/src/zoom.c > index 7553849..f71d08c 100644 > --- a/src/zoom.c > +++ b/src/zoom.c > @@ -120,12 +120,13 @@ weston_output_update_zoom_transform(struct > weston_output *output) > float ratio, level; > > level = output->zoom.spring_z.current; > - ratio = 1 / level; > > if (!output->zoom.active || level > output->zoom.max_level || > level == 0.0f) > return; > > + ratio = 1 / level; > + > if (wl_list_empty(&output->zoom.animation_xy.link)) > zoom_area_center_from_pointer(output, &x, &y); > > _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
