Hi,

2015-01-19 3:04 GMT+01:00, Tanibata, Nobuhiko (ADITJ/SWG)
<[email protected]>:
> Hi,
>
> I basically agree this solution.
> When I observe other code in Weston. There are two patterns when error
> happens in Weston.
> - just output error by Weston_log. And then return from the method.

Please, note that create_layout_transition() is already logging this
memory allocation error.

> - use wl_resource_post_error and then disconnect client.
> Does somebody know which one is better for memory allocate error?
>
> BR,
> Nobuhiko Tanibata
>
>
>> -----Original Message-----
>> From: wayland-devel
>> [mailto:[email protected]] On Behalf Of
>> Carlos Olmedo Escobar
>> Sent: Sunday, January 18, 2015 3:43 AM
>> To: [email protected]
>> Cc: Carlos Olmedo Escobar
>> Subject: [PATCH weston] ivi-shell-transition: check
>> create_layout_transition() return value.
>>
>> Signed-off-by: Carlos Olmedo Escobar <[email protected]>
>> ---
>>  ivi-shell/ivi-layout-transition.c | 16 ++++++++++++----
>>  1 file changed, 12 insertions(+), 4 deletions(-)
>>
>> diff --git a/ivi-shell/ivi-layout-transition.c
>> b/ivi-shell/ivi-layout-transition.c
>> index 1e9ee23..904e8d6 100644
>> --- a/ivi-shell/ivi-layout-transition.c
>> +++ b/ivi-shell/ivi-layout-transition.c
>> @@ -328,8 +328,10 @@ create_move_resize_view_transition(
>>                      uint32_t duration)
>>  {
>>      struct ivi_layout_transition *transition =
>> create_layout_transition();
>> -    struct move_resize_view_data *data = malloc(sizeof(*data));
>> +    if (transition == NULL)
>> +            return NULL;
>>
>> +    struct move_resize_view_data *data = malloc(sizeof(*data));
>>      if (data == NULL) {
>>              weston_log("%s: memory allocation fails\n", __func__);
>>              return NULL;
>> @@ -451,8 +453,10 @@ create_fade_view_transition(
>>                      uint32_t duration)
>>  {
>>      struct ivi_layout_transition *transition =
>> create_layout_transition();
>> -    struct fade_view_data *data = malloc(sizeof(*data));
>> +    if (transition == NULL)
>> +            return NULL;
>>
>> +    struct fade_view_data *data = malloc(sizeof(*data));
>>      if (data == NULL) {
>>              weston_log("%s: memory allocation fails\n", __func__);
>>              return NULL;
>> @@ -675,8 +679,10 @@ create_move_layer_transition(
>>              uint32_t duration)
>>  {
>>      struct ivi_layout_transition *transition =
>> create_layout_transition();
>> -    struct move_layer_data *data = malloc(sizeof(*data));
>> +    if (transition == NULL)
>> +            return NULL;
>>
>> +    struct move_layer_data *data = malloc(sizeof(*data));
>>      if (data == NULL) {
>>              weston_log("%s: memory allocation fails\n", __func__);
>>              return NULL;
>> @@ -819,8 +825,10 @@ ivi_layout_transition_fade_layer(
>>      }
>>
>>      transition = create_layout_transition();
>> -    data = malloc(sizeof(*data));
>> +    if (transition == NULL)
>> +            return;
>>
>> +    data = malloc(sizeof(*data));
>>      if (data == NULL) {
>>              weston_log("%s: memory allocation fails\n", __func__);
>>              return;
>> --
>> 2.1.4
>>
>> _______________________________________________
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>
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