We should only mark touches dead on a button click if we're dealing with a
clickpad.

Signed-off-by: Hans de Goede <[email protected]>
---
 src/evdev-mt-touchpad-tap.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/evdev-mt-touchpad-tap.c b/src/evdev-mt-touchpad-tap.c
index e9dc147..ce88ff4 100644
--- a/src/evdev-mt-touchpad-tap.c
+++ b/src/evdev-mt-touchpad-tap.c
@@ -562,7 +562,8 @@ tp_tap_handle_state(struct tp_dispatch *tp, uint64_t time)
                if (!t->dirty || t->state == TOUCH_NONE)
                        continue;
 
-               if (tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS)
+               if (tp->buttons.is_clickpad &&
+                   tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS)
                        t->tap.state = TAP_TOUCH_STATE_DEAD;
 
                if (t->state == TOUCH_BEGIN) {
-- 
2.1.0

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