Hi,

On 09/23/2014 08:09 AM, Peter Hutterer wrote:
> Tapping and clickfinger is unaffected, physical and software buttons are
> swapped. The main area of a clickpad remains as left button though.
> 
> Signed-off-by: Peter Hutterer <[email protected]>
> ---
>  src/evdev-mt-touchpad-buttons.c | 17 ++++++++++++-----
>  src/evdev-mt-touchpad.c         | 19 +++++++++++++++++++
>  2 files changed, 31 insertions(+), 5 deletions(-)
> 
> diff --git a/src/evdev-mt-touchpad-buttons.c b/src/evdev-mt-touchpad-buttons.c
> index 21417ab..d571a23 100644
> --- a/src/evdev-mt-touchpad-buttons.c
> +++ b/src/evdev-mt-touchpad-buttons.c
> @@ -661,14 +661,17 @@ tp_post_physical_buttons(struct tp_dispatch *tp, 
> uint64_t time)
>               enum libinput_button_state state;
>  
>               if ((current & 0x1) ^ (old & 0x1)) {
> +                     uint32_t b;
> +
>                       if (!!(current & 0x1))
>                               state = LIBINPUT_BUTTON_STATE_PRESSED;
>                       else
>                               state = LIBINPUT_BUTTON_STATE_RELEASED;
>  
> +                     b = evdev_to_left_handed(tp->device, button);
>                       evdev_pointer_notify_button(tp->device,
>                                                   time,
> -                                                 button,
> +                                                 b,
>                                                   state);
>               }
>  
> @@ -758,10 +761,12 @@ tp_post_softbutton_buttons(struct tp_dispatch *tp, 
> uint64_t time)
>               }
>  
>               if ((button & MIDDLE) || ((button & LEFT) && (button & RIGHT)))
> -                     button = BTN_MIDDLE;
> +                     button = evdev_to_left_handed(tp->device, BTN_MIDDLE);
>               else if (button & RIGHT)
> -                     button = BTN_RIGHT;
> -             else
> +                     button = evdev_to_left_handed(tp->device, BTN_RIGHT);
> +             else if (button & LEFT)
> +                     button = evdev_to_left_handed(tp->device, BTN_LEFT);
> +             else /* main area is always BTN_LEFT */
>                       button = BTN_LEFT;
>  
>               tp->buttons.active = button;
> @@ -778,7 +783,9 @@ tp_post_softbutton_buttons(struct tp_dispatch *tp, 
> uint64_t time)
>       tp->buttons.click_pending = false;
>  
>       if (button)
> -             tp_notify_softbutton(tp, time, button, is_top, state);
> +             tp_notify_softbutton(tp, time,
> +                                  button,
> +                                  is_top, state);
>  
>       return 1;
>  }

Please drop this unrelated reformatting hunk, other then that the entire 
patch-set
looks good and is:

Reviewed-by: Hans de Goede <[email protected]>

Regards,

Hans


> diff --git a/src/evdev-mt-touchpad.c b/src/evdev-mt-touchpad.c
> index 56f46ec..a8d12e4 100644
> --- a/src/evdev-mt-touchpad.c
> +++ b/src/evdev-mt-touchpad.c
> @@ -1056,6 +1056,23 @@ tp_sendevents_get_default_mode(struct libinput_device 
> *device)
>       return LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
>  }
>  
> +static void
> +tp_change_to_left_handed(struct evdev_device *device)
> +{
> +     struct tp_dispatch *tp = (struct tp_dispatch *)device->dispatch;
> +
> +     if (device->buttons.want_left_handed == device->buttons.left_handed)
> +             return;
> +
> +     if (tp->buttons.state & 0x3) /* BTN_LEFT|BTN_RIGHT */
> +             return;
> +
> +     /* tapping and clickfinger aren't affected by left-handed config,
> +      * so checking physical buttons is enough */
> +
> +     device->buttons.left_handed = device->buttons.want_left_handed;
> +}
> +
>  struct evdev_dispatch *
>  evdev_mt_touchpad_create(struct evdev_device *device)
>  {
> @@ -1078,5 +1095,7 @@ evdev_mt_touchpad_create(struct evdev_device *device)
>       tp->sendevents.config.get_mode = tp_sendevents_get_mode;
>       tp->sendevents.config.get_default_mode = tp_sendevents_get_default_mode;
>  
> +     evdev_init_left_handed(device, tp_change_to_left_handed);
> +
>       return  &tp->base;
>  }
> 
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