On Mon, 1 Sep 2014 12:37:50 +0300 Pekka Paalanen <[email protected]> wrote:
> On Fri, 29 Aug 2014 23:35:37 -0700 > Jason Ekstrand <[email protected]> wrote: > > > On Aug 29, 2014 6:25 PM, "Derek Foreman" <[email protected]> wrote: > > > > > > On 29/08/14 06:42 PM, Jason Ekstrand wrote: > > > > Derek, > > > > FWIW, I have a series on my github that accomplishes the same thing only > > > > with substantially deeper changes to Weston: > > > > > > > > https://github.com/jekstrand/weston/commits/wip/transforms > So roughly the big idea would be that Weston core provides coordinates > and transformations end-to-end from buffer to output in raw pixels, and > if the renderer has something strange like GL, it should do the > adaptation in its own code. Btw. there were some interesting emails on xorg-devel@ from Siarhei Siamashka on how to convert a homogenous matrix to fixed point for Pixman to use: http://lists.x.org/archives/xorg-devel/2014-August/043629.html http://lists.freedesktop.org/archives/xorg-devel/2014-August/043644.html Thanks, pq _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
