I should mention I don't have a touch capable screen and am only doing
partial testing with a modified version of libinput.  More testing would
be nice.  :)

On 29/08/14 01:12 PM, Derek Foreman wrote:
> If a full screen program is fading out and a touch start happens, it
> will result in a NULL pointer dereference when weston_touch_set_focus
> tries to derefernce view->surface->resource.
> 
> Instead, this patch sets the focus to NULL, which should be the
> same as if the program was destroyed during the touch anyway.
> 
> An additional test for NULL focus is added to prevent touch bindings
> from firing without a focus.
> 
> Closes bug 78706
> ---
>  src/input.c | 15 +++++++++++----
>  1 file changed, 11 insertions(+), 4 deletions(-)
> 
> diff --git a/src/input.c b/src/input.c
> index 975cd77..bcd603b 100644
> --- a/src/input.c
> +++ b/src/input.c
> @@ -1419,8 +1419,14 @@ weston_touch_set_focus(struct weston_seat *seat, 
> struct weston_view *view)
>       }
>  
>       if (view) {
> -             struct wl_client *surface_client =
> -                     wl_resource_get_client(view->surface->resource);
> +             struct wl_client *surface_client;
> +
> +             if (!view->surface->resource) {
> +                     seat->touch->focus = NULL;
> +                     return;
> +             }
> +
> +             surface_client = 
> wl_resource_get_client(view->surface->resource);
>               move_resources_for_client(focus_resource_list,
>                                         &seat->touch->resource_list,
>                                         surface_client);
> @@ -1479,8 +1485,9 @@ notify_touch(struct weston_seat *seat, uint32_t time, 
> int touch_id,
>                       return;
>               }
>  
> -             weston_compositor_run_touch_binding(ec, seat,
> -                                                 time, touch_type);
> +             if (seat->touch->focus)
> +                     weston_compositor_run_touch_binding(ec, seat,
> +                                                         time, touch_type);
>  
>               grab->interface->down(grab, time, touch_id, sx, sy);
>               if (touch->num_tp == 1) {
> 
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