This fixes an issue in the pixman renderer where it would not render surfaces correctly if both wl_viewport and wl_surface.set_buffer_transform were used.
Signed-off-by: Jason Ekstrand <[email protected]> --- src/pixman-renderer.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/pixman-renderer.c b/src/pixman-renderer.c index b999343..4b321f3 100644 --- a/src/pixman-renderer.c +++ b/src/pixman-renderer.c @@ -289,8 +289,8 @@ repaint_region(struct weston_view *ev, struct weston_output *output, transform_apply_viewport(&transform, ev->surface); - fw = pixman_int_to_fixed(ev->surface->width); - fh = pixman_int_to_fixed(ev->surface->height); + fw = pixman_int_to_fixed(ev->surface->width_from_buffer); + fh = pixman_int_to_fixed(ev->surface->height_from_buffer); switch (vp->buffer.transform) { case WL_OUTPUT_TRANSFORM_FLIPPED: -- 1.9.0 _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
