On Fri, Apr 11, 2014 at 03:42:59AM -0500, Jason Ekstrand wrote:
> Signed-off-by: Jason Ekstrand <[email protected]>

Thanks, applied.

Kristian

> ---
>  src/gl-renderer.h | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/src/gl-renderer.h b/src/gl-renderer.h
> index db42f6c..bdfe93e 100644
> --- a/src/gl-renderer.h
> +++ b/src/gl-renderer.h
> @@ -75,8 +75,8 @@ struct gl_renderer_interface {
>        * tightly packed.
>        *
>        * The top and bottom textures will extend over the sides to the
> -      * full width of the bordered window while.  The right and left
> -      * edges, however, will extend only to the top and bottom of the
> +      * full width of the bordered window.  The right and left edges,
> +      * however, will extend only to the top and bottom of the
>        * compositor surface.  This is demonstrated by the picture below:
>        *
>        * +-----------------------+
> -- 
> 1.9.0
> 
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