This fixes :
- leaking the mask used to simulate transparency ;
- code style (definitions moved up, use of brackets) ;
- applying an opaque region when transparency is
 wanted (shound not happen).

Signed-off-by: Manuel Bachmann <[email protected]>
---
 src/pixman-renderer.c |   19 +++++++++++++------
 1 file changed, 13 insertions(+), 6 deletions(-)

diff --git a/src/pixman-renderer.c b/src/pixman-renderer.c
index eff7201..4ac4693 100644
--- a/src/pixman-renderer.c
+++ b/src/pixman-renderer.c
@@ -181,6 +181,8 @@ repaint_region(struct weston_view *ev, struct weston_output 
*output,
        float view_x, view_y;
        pixman_transform_t transform;
        pixman_fixed_t fw, fh;
+       pixman_image_t *mask_image;
+       pixman_color_t mask;
 
        /* The final region to be painted is the intersection of
         * 'region' and 'surf_region'. However, 'region' is in the global
@@ -340,12 +342,12 @@ repaint_region(struct weston_view *ev, struct 
weston_output *output,
        if (ps->buffer_ref.buffer)
                wl_shm_buffer_begin_access(ps->buffer_ref.buffer->shm_buffer);
 
-       pixman_image_t *mask_image;
        if (ev->alpha < 1.0) {
-               pixman_color_t mask = { 0x0000, 0x0000, 0x0000, 
0xffff*ev->alpha };
+               mask.alpha = 0xffff*ev->alpha;
                mask_image = pixman_image_create_solid_fill(&mask);
-       } else
+       } else {
                mask_image = NULL;
+       }
 
        pixman_image_composite32(pixman_op,
                                 ps->image, /* src */
@@ -357,6 +359,9 @@ repaint_region(struct weston_view *ev, struct weston_output 
*output,
                                 pixman_image_get_width (po->shadow_image), /* 
width */
                                 pixman_image_get_height (po->shadow_image) /* 
height */);
 
+       if (mask_image)
+               pixman_image_unref(mask_image);
+
        if (ps->buffer_ref.buffer)
                wl_shm_buffer_end_access(ps->buffer_ref.buffer->shm_buffer);
 
@@ -408,12 +413,14 @@ draw_view(struct weston_view *ev, struct weston_output 
*output,
            ev->transform.matrix.type != WESTON_MATRIX_TRANSFORM_TRANSLATE) {
                repaint_region(ev, output, &repaint, NULL, PIXMAN_OP_OVER);
        } else {
-               /* blended region is whole surface minus opaque region: */
+               /* blended region is whole surface minus opaque region, if not 
transparent: */
                pixman_region32_init_rect(&surface_blend, 0, 0,
                                          ev->surface->width, 
ev->surface->height);
-               pixman_region32_subtract(&surface_blend, &surface_blend, 
&ev->surface->opaque);
+               if (ev->alpha == 1.0) {
+                       pixman_region32_subtract(&surface_blend, 
&surface_blend, &ev->surface->opaque);
+               }
 
-               if (pixman_region32_not_empty(&ev->surface->opaque)) {
+               if ((ev->alpha == 1.0) && 
pixman_region32_not_empty(&ev->surface->opaque)) {
                        repaint_region(ev, output, &repaint, 
&ev->surface->opaque, PIXMAN_OP_SRC);
                }
 
-- 
1.7.10.4

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