20.02.2014 12:21, I wrote:
20.02.2014 11:14, Peter Hutterer wrote:
On Wed, Feb 19, 2014 at 11:55:28AM +0600, Alexander E. Patrakov wrote:
From my experience with the Sony touchpad (Vaio Z23A4R laptop), I'd
say that it doesn't solve the whole problem. Here is what goes wrong
with the old synaptics driver by default and can be worked around
with AreaBottomEdge.
Option "SoftButtonAreas" "4360 0 4000 0 2880 4359 3500 0"
Option "AreaBottomEdge" "3500"
1. I move the right-hand index finger on the touchpad, thus moving
the pointer to the place where I want to click.
2. I place the left-hand index finger into the virtual-button area,
while still keeping the right finger on the touchpad. I cannot
remove the right-hand finger: if I do that, while the contact area
shrinks, its center also moves, and the driver picks that up.
3. As I increase the pressure on the left-hand finger until the
touchpad clicks, the contact area increases. Unfortunately, its
center moves, too, and this can accumulate to ~2-3 pixels until it
clicks.
The important point is that the bad thing happens before the
hardware button click, so the quoted solution totally misses the
point.
So we need something, either a sledgehammer solution in the form of
ignoring all motion in the virtual button area (but that would break
Sony Vaio Duo 13 because the only usable height of the virtual
button area is 100% there), or some very good filter that pays
couple of comments here:
2 is a synaptics bug that should really be fixed, the driver shouldn't be
that sensible - in fact there's probably something that can be done about
making the driver more sensible while the finger is moving and less
sensible
while the finger is still (just an idea, may not work for small
movements). there is also the option of using pressure to counteract
movements, i.e. a pressure change will increase the hysteresis to avoid
erroneous movements. If you have that many issues with the Sony, I really
recommend looking at the evdev-mt-touchpad patches I sent to this list,
it'll allow for things like that relatively simple.
OK, I will build this on my laptop from git later today.
Just did this, but have not looked at the code yet. Tested with
xf86-input-libinput, thus had no chance to configure anything specific
to libinput. If this has any chance of yielding different results, I
will retest with Weston on Saturday.
Software versions:
* mtdev 1.1.4 (Gentoo)
* xorg-server 1.15.0 (Gentoo)
* libevdev from git, cf70d0
* libinput from git, 128f98 + your 19 patches
* xf86-input-libinput from git, 761603
Hardware: Sony VAIO Z23A4R, the touchpad identifies itself as follows:
I: Bus=0011 Vendor=0002 Product=0007 Version=01b1
N: Name="SynPS/2 Synaptics TouchPad"
P: Phys=isa0060/serio1/input0
S: Sysfs=/devices/platform/i8042/serio1/input/input4
U: Uniq=
H: Handlers=mouse0 event3
B: PROP=5
B: EV=b
B: KEY=e520 10000 0 0 0 0
B: ABS=660800011000003
Pointer movement works, but it is too slow by default on this laptop.
That is, a VERY quick swipe (not expected during normal work and even
during games) from left to right is just enough to move the pointer
across the entire screen (1920x1080). Setting constant deceleration to
0.3 or 0.4 makes it more usable in terms of speed, but this might be my
personal preference, and I am not sure if the constant deceleration is
the correct knob here.
With the default constant deceleration (1.0), pointer movement is very
precise. It follows the finger equally well in all parts of the touchpad
and in all directions, as expected. I get no misplaced clicks.
With constant deceleration 0.3, this is not true. It works better in the
central part of the touchpad, but, when crossing the physical border
between the area for pointer movement (which is rough) and the area for
virtual buttons (which is smooth), it starts to behave like a dirty
mechanical mouse. Here is what I mean by that: hard to move the cursor
diagonally (i.e. there is a strong preference towards horizontal or
vertical movements), and the motion is uneven if I move the finger
slowly. The same applies to the top part of the touchpad, although there
is no sharp line where this appears.
In both cases, there is no spurious pointer movement when putting the
finger on the touchpad or removing it. I.e., points 2 and 3 are somehow
already dealt with.
Vertical two-finger scrolling works, but is way too sensitive both with
constant deceleration 1.0 and with 0.3.
Clicking works. If there are two fingers on the touchpad at the time of
clicking, it registers a right-click. As the touchpad cannot track more
than two touches, three-finger gestures don't work. OTOH, I have read
Documentation/input/multi-touch-protocol.txt: "Some devices identify
and/or track more contacts than they can report to the driver." I have
not yet tested whether this applies to my touchpad, and whether it uses
BTN_TOOL_TRIPLETAP.
Tapping and tap-and-drag are not usable. They require not tapping, but
knocking with force. So this points to the driver being "miscalibrated"
on the pressure axis. Can this also be the reason of the low x/y
sensitivity and "dirty mouse" feeling?
Can I provide any objective data that would allow better sensitivity
calibration by default on this device?
--
Alexander E. Patrakov
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