Hi, this is an updated patch set. Hopefully in the right shape this time, otherwise please let me know.
Please see http://www.directfb.org/docs/DirectFB_Foreseeing_2013-10-07.pdf and http://www.directfb.org/docs/DirectFB_EGL_2013-10-07.pdf for details and plans. With this version you can run Weston on any DirectFB enabled platform including OpenGL ES support via EGL where available. We're also introducing our abstract high-level EGL implementation called "EGL United". This aims to provide a complete EGL implementation with all extensions, e.g. WL extensions or DIRECTFB EGLImage support, while integrating different "low-level" (EGL) implementations in one EGLDisplay. The Wayland extensions in EGL United are implemented in a generic module. No vendor support is needed for the Wayland extensions to work! clients/Makefile.am | 12 clients/dfb_test1.cpp | 290 ++++++ clients/weston-dfb-adapter.cpp | 1220 +++++++++++++++++++++++++++ configure.ac | 3 src/Makefile.am | 25 src/compositor-directfb-input.cpp | 214 ++++ src/compositor-directfb-input.h | 91 ++ src/compositor-directfb.cpp | 1614 ++++++++++++++++++++++++++++++++++++ src/compositor-directfb.h | 225 +++++ src/compositor.c | 13 src/compositor.h | 2 src/gl-renderer.h | 8 configure.ac | 11 13 files changed, 3727 insertions(+), 1 deletion(-)
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