We currently call launcher_connect() twice, which is redundant and
amazingly works (ugh?). Fix this and connect only once to the launcher.
---
 src/compositor-fbdev.c | 12 ++----------
 1 file changed, 2 insertions(+), 10 deletions(-)

diff --git a/src/compositor-fbdev.c b/src/compositor-fbdev.c
index 002ce0b..4376345 100644
--- a/src/compositor-fbdev.c
+++ b/src/compositor-fbdev.c
@@ -883,15 +883,6 @@ fbdev_compositor_create(struct wl_display *display, int 
*argc, char *argv[],
                                   config) < 0)
                goto out_free;
 
-       /* Check if we run fbdev-backend using weston-launch */
-       compositor->base.launcher =
-               weston_launcher_connect(&compositor->base, param->tty);
-       if (compositor->base.launcher == NULL && geteuid() != 0) {
-               weston_log("fatal: fbdev backend should be run "
-                          "using weston-launch binary or as root\n");
-               goto out_compositor;
-       }
-
        compositor->udev = udev_new();
        if (compositor->udev == NULL) {
                weston_log("Failed to initialize udev context.\n");
@@ -905,7 +896,8 @@ fbdev_compositor_create(struct wl_display *display, int 
*argc, char *argv[],
        compositor->base.launcher =
                weston_launcher_connect(&compositor->base, param->tty);
        if (!compositor->base.launcher) {
-               weston_log("Failed to set up launcher.\n");
+               weston_log("fatal: fbdev backend should be run "
+                          "using weston-launch binary or as root\n");
                goto out_udev;
        }
 
-- 
1.8.4

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