Kristian Høgsberg wrote:
Plans for 1.4

We're going to try something new for 1.4 - we'll do an alpha release a
month before the scheduled release.  I'm looking at Jan 15, 2014 as
the release date for 1.4.0, and we'll do an alpha release on Dec 16.
The motivation here is to get a snapshot out a bit earlier so we can
start testing earlier and hopefully uncover bugs earlier.  In the 1.3
cycle we did RC1 a week before the expected release date and ended up
with a lot of bugs and no time to fix them.  For 1.4 the hope is that
the alpha release will let us discover those bugs while we still have
month to fix them.  After the alpha we'll start to slow down
development, but there'll still be room for pulling in minor or
low-risk features.  We'll start the RCs on Jan 2, at which point we'll
go into bug fix only mode.

Here's my (probably incomplete) list of features that I think we can
do for 1.4:

  - Moving subsurface and input methods into wayland.

  - Jasons decorations work.

  - Jasons surface/view split.

  - logind changes from David.

  - Output cloning

  - wl_shm buffer truncate exploit fix from Neil

  - eglSwapInterval(0) (Neil)

  - Nested wl_buffer pass-through (Neil)

  - Touch grabs to enable touch-to-focus (Neil)

  - Default pointer grab patch from Giulio

  - Use gstreamer or libva helper library instead of direct
    libva use for weston encoding.

  - wl_subsurface scaling.

It is sad to see that clickpad support is not even on the list. Is there any understanding how it should be done?

--
Alexander E. Patrakov
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