Jason Ekstrand wrote:

    One thing I'm still missing is a way to handle more than one sensor
    per type for the future. Input devices like the wii-remote with
    nunchuk comes to mind. Having two separate accelerometers which
    still would be a the same seat but could not be aggregated.


Yes, this is kind of an issue. There was some work recently on adding gamepad support and that faced similar issues. For reference, see http://lists.freedesktop.org/archives/wayland-devel/2013-May/009043.html and the ~42 replies.

It seems wrong to me that the count is split into two parts. For instance if there are two accelerometers:

 1. The fact that it is non-zero is stored in a bit in the seat description

 2. Whether it is 1, 2, 3, etc is in a different undefined api.

There have also been some worry about running out of bits in the seat flags, too.

Why not have an api that takes a seat and returns a big list of every device and every event that each device can produce. Yes that seems big but it is on the order of thousands and would be sent in one big block, not as thousands of messages. I think the type of device can be determined from the set of events it produces, though I guess you can also put a type id on the device.
_______________________________________________
wayland-devel mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/wayland-devel

Reply via email to