I don't think it will. Normally there is always a focus surface, the background if there is nothing above it. This patch only changes the behavior when there is not a focus surface, and i think the only case is when the surface is deleted.
2013/7/9 Bill Spitzak <[email protected]> > Will this cause unexpected drag + raise events to be sent to whatever > surface is now under the mouse? > > IMHO this is acceptable, but considering some other patches being posted > here some will disagree. They want the server to deliver an exactly > specified sequence of events with matching up/down to each client. > > > Giulio Camuffo wrote: > >> currently defult_grab_focus does not repick a surface if a mouse >> button is pressed. change it so it does repick if there is no >> current focus surface, like when the focus gets destroyed, so the >> cursor does not disappear. >> --- >> src/input.c | 2 +- >> 1 file changed, 1 insertion(+), 1 deletion(-) >> >> diff --git a/src/input.c b/src/input.c >> index a7a37e5..76ce81a 100644 >> --- a/src/input.c >> +++ b/src/input.c >> @@ -102,7 +102,7 @@ default_grab_focus(struct weston_pointer_grab *grab) >> struct weston_surface *surface; >> wl_fixed_t sx, sy; >> - if (pointer->button_count > 0) >> + if (pointer->button_count > 0 && pointer->focus) >> return; >> surface = weston_compositor_pick_**surface(pointer->seat->** >> compositor, >> >
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