On Fri, Apr 19, 2013 at 7:08 PM, Bill Spitzak <[email protected]> wrote:
> I think this is going to require pointer warping. At first I thought it
> could be done by hiding the pointer and faking it's position, but that would
> not stop the invisible pointer from moving out of the window and becoming
> visible, or moving into a hot-spot and triggering an unexpected effect.
I think edge resistance/edge snapping really wants pointer warping as well.
Todd.
--
Todd Showalter, President,
Electron Jump Games, Inc.
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