Hi, On 30 March 2013 13:34, Matthias Clasen <matthias.cla...@gmail.com> wrote:
> On Sat, Mar 30, 2013 at 7:56 AM, Daniel Stone <dan...@fooishbar.org>wrote: > >> - Various input events have a time field. The spec doesn't really say >>> anything about this. What is it good for, and what units are these - >>> monotonic time ? >>> >> >> Monotonic (ideally) time in an undefined domain, i.e. they're only >> meaningful on relation to each other. >> > > What can you do with them ? For the use case that Giulio mentioned > (double-click detection), I'd need to know at least if the difference > between two times is seconds or milliseconds or microseconds... > Oh sorry, milliseconds. Just with an undefined base, i.e. they don't necessarily correlate to gettimeofday() or CLOCK_MONOTONIC. > - Still on popups, I don't see a way for the client to dismiss the >>> popup, or is that handled by just destroying the surface ? >>> >> >> Indeed, just destroy the surface or attach a NULL buffer. >> > > Good to know. I don't think the spec mentions at all that 'attach NULL > buffer' == unmap. > Mapping rules are specific to the surface type, but yes, indeed I can't think of any surface roles where that isn't the case. > - Buffer transformations - fun. How do these relate to each of the >>> following ? >>> - resize edges >>> - transient offset >>> - buffer attach x/y >>> - input/opaque/damage regions >>> - surface x/y in motion events >>> >> >> All the latter occur on surfaces rather than buffers, so are unaffected. >> Buffer transforms are meant to support situations like where your screen >> is rotated 90°, and your client can also render rotated in order to avoid >> that extra blit. So it doesn't affect the event pipeline at all, only the >> display pipeline. >> > > That sounds right for resize edgets and motion events, certainly. For some > of the others, at least the wording of the spec is not always very clear on > this point. E.g. for buffer attach x/y, the wl_surface.attach docs say: > > The x and y arguments specify the location of the new pending > buffer's upper left corner, relative to the current buffer's > upper left corner. > > See how it talks about the current buffer's upper left corner. Should that > say 'the surface's upper left corner, then ? > Yeah, except the wording to be a little more subtle to clarify that that the position change happens a) in surface co-ordinates, and b) when the buffer is attached. But this is the one I'm least sure about, in all honesty. :) Cheers, Daniel
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