2011/1/8 Joakim Sindholt <[email protected]> > > On Sat, 2011-01-08 at 12:26 +0100, Simon Friis wrote: > > Thanks. I will check them out. > > > > > > I do know that a Wayland wm will have to be a compositor. But I don't > > really know how complicated making a compositor is. What will I have > > to know? > It's not really that complex. Wayland is pretty much just a buffer > management system, and your job in writing a compositor will be to take > the buffers given to you by applications and render them appropriately. > The protocol is intentionally vague in order to allow you to do pretty > much whatever you please with the buffers. That means you could write a > window manager that operates in 3D space, or allows rotation of windows. > As long as you can still redirect input to the correct surfaces > (windows) you're all set. I will give it a try then. We'll see if I can figure out how to render the buffers appropriately ;) .
> PS. when replying to a mailing list, you should do a group reply. Ups! I'm sorry. I though GMail did that automatically. > > 2011/1/7 Joakim Sindholt <[email protected]> > > On Fri, 2011-01-07 at 17:22 +0100, Simon Friis wrote: > > > Hi! > > > > > > > > > > > > I'm interested in creating a window manager for Wayland. > > I've a basic > > > understanding of how it's done in X.org with Xlib. Does > > there exist > > > any documentation on how to create a window manager for > > Wayland? > > > > > > > > > Best > > > - paldepind > > > > > > Look in compositor/compositor-*.c to see how the current ones > > are > > implemented. Just in case you don't know: you're going to be > > implementing a compositor, not just a wm. > > > > > > > > > > _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
