https://bugs.freedesktop.org/show_bug.cgi?id=103813

--- Comment #3 from [email protected] ---
I'm using libinput 1.9.1 now.  It has improved a bit which I could confirm
using libinput-debug-events.

 event5   POINTER_MOTION   +95.31s        0.13/  0.00
 event5   POINTER_MOTION   +95.96s        0.12/  0.00
 event5   POINTER_MOTION   +96.39s        0.11/  0.00
 event5   POINTER_MOTION   +96.52s        0.11/  0.00
 event5   POINTER_MOTION   +96.80s        0.11/  0.00
 event5   POINTER_MOTION   +96.97s        0.11/  0.00
 event5   POINTER_MOTION   +96.98s        0.11/  0.00
 event5   POINTER_MOTION   +97.51s        0.11/  0.00
 event5   POINTER_MOTION   +97.89s        0.11/  0.00
 event5   POINTER_MOTION   +97.90s        0.11/  0.00
 event5   POINTER_MOTION   +97.97s        1.94/  0.00
 event5   POINTER_MOTION   +98.13s        0.00/  0.10
 event5   POINTER_MOTION   +98.27s        0.00/  0.10
 event5   POINTER_MOTION   +98.69s       -1.96/  0.00
 event5   POINTER_MOTION   +98.71s        6.24/  5.69

this is how it looks now when doing very precise movements. Beforehand the 0.11
would be 0.00 meaning the pointer wouldn't move at all until 6.24 / 5.69.
So the small movements by 0.11 is a big improvement already.

Sadly every 20 events or so a big jump like 6.24 / 5.69 still occurs. Which is
still kind of annoying to deal with. 

Maybe this has something to do with mouse acceleration?

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