https://bugzilla.gnome.org/show_bug.cgi?id=771553
Jonas Ådahl <[email protected]> changed:
What |Removed |Added
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Attachment #336250|none |accepted-commit_now
status| |
--- Comment #13 from Jonas Ådahl <[email protected]> ---
Review of attachment 336250:
I think this is safe to do. I think the reason why we don't do
wl_surface_commit() in this function is because it may be called multiple times
per frame per window, which 'after-paint' will not be, but since these sync
functions already throttle themself (by having the dirty state), and the fact
that we'll always see the eglSwapBuffers() and 'after-paint' handler being
called *after* syncing the state now, lets go with this.
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