https://bugzilla.gnome.org/show_bug.cgi?id=761312
--- Comment #17 from Jonas Ã…dahl <[email protected]> ---
Review of attachment 320152:
::: src/wayland/meta-wayland-surface.c
@@ +610,3 @@
+ if (pending->buffer)
+ meta_wayland_buffer_release_control (pending->buffer);
Is this really correct? If the buffer is an EGL buffer, then doesn't our
surface actor texture directly map to the buffer allocated by the client? I.e.
we cannot release the buffer until it is replaced by a future commit + next
frame, if the buffer is a EGL buffer. For SHM buffers than this looks good.
--
You are receiving this mail because:
You are on the CC list for the bug.
_______________________________________________
wayland-bugs mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/wayland-bugs