https://bugs.freedesktop.org/show_bug.cgi?id=91884
--- Comment #7 from John Sadler <[email protected]> --- (In reply to Daniel Stone from comment #6) > (In reply to Pekka Paalanen from comment #3) > > You're right, using those proprietary libs is the only applicable use case > > for your request. Interesting to hear someone is still actually using them > > with Weston. > > In theory, someone could also be using a proprietary driver on a non-RPi > system (Mali, PVR/IMG, Vivante, NVIDIA) which doesn't support libdrm. That > being said, I don't think requiring libdrm itself is too bad, as we don't > require its functionality to be present. So I'd tend towards retaining the > dependency. Hi Daniel, thanks for taking a look. I see your point, but as I'm building for an embedded system I'd rather not add stuff I don't need (and can't use) into my buildroot. It's just another package to track and upgrade as needed. The patch I'm proposing shouldn't change the default behaviour. It just gives the option to remove the libdrm dependency (and gl_renderer itself) if it's not actually needed. -- You are receiving this mail because: You are the assignee for the bug.
_______________________________________________ wayland-bugs mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-bugs
