Sorry, it is my presentation error. They are two different commands. I mean that first I run svnadmin dump … and next I run grep … Because the command takes too long time, so i use nohup … &
发自我的iPhone > 在 2022年9月9日,22:25,Jon Daley <subvers...@jon.limedaley.com> 写道: > > Your command looks wrong to me. Having both jobs background themselves but > the one wants the return code of the first seems like it wouldn't work. > > Maybe you didn't mean the && as a literal command, and you ran both jobs > independently, and so all & and && should be removed? > > (I actually had to go try it myself because I wasn't sure how that would > work, but, on my shell (bash) it gives a syntac error with the & inside > single quotes) > > > >> On Fri, 9 Sep 2022, 李斌 wrote: >> >> Hi >> >> There is a problem when load file via 'svnadmin load'. >> >> Command: 'nohup svnadmin load /data/UEProject < /data/UEProject-clear.svn >> > ./nohup.log 2>&1 &'. >> >> UEProject-clear.svn is a dump file generated by 'nohup svnadmin dump >> /root/SVN/UEProject > /data/UEProject.svn &' && 'nohup >> grep --binary-files=text -v '^* Dumped revision' ./UEProject.svn > >> ./UEProject-clear.svn &'. >> >> But when the file be loaded, I get the following error log from nohup.log. >> >> * adding path : >> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/FeaturePack/manifest.json >> ... done. >> >> * adding path : >> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/Media >> ... done. >> >> * adding path : >> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/Media/VehicleAdv.png >> ... done. >> >> * adding path : >> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/Media/VehicleAdv_Preview.png >> ... done. >> >> * adding path : UnrealEngine/4.26.2/UE4.sln ... done. >> >> * adding path : >> UnrealEngine/4.26.2/UE4Games.uprojectdirs ... done. >> >> * adding path : UnrealEngine/4.26.2/cpp.hint ... done. >> >> svnadmin: E140001: Unrecognized record type in stream >> >> svn, version 1.8.10 (r1615264) >> >> can you tell me how to resolve it? >> >> >> Best regards >> Lee