Sorry, it is my presentation error. They are two different commands. I mean 
that first I run svnadmin dump … and next I run grep …
Because the command takes too long time, so i use nohup … &

发自我的iPhone

> 在 2022年9月9日,22:25,Jon Daley <subvers...@jon.limedaley.com> 写道:
> 
> Your command looks wrong to me.  Having both jobs background themselves but 
> the one wants the return code of the first seems like it wouldn't work.
> 
> Maybe you didn't mean the && as a literal command, and you ran both jobs 
> independently, and so all & and && should be removed?
> 
> (I actually had to go try it myself because I wasn't sure how that would 
> work, but, on my shell (bash) it gives a syntac error with the & inside 
> single quotes)
> 
> 
> 
>> On Fri, 9 Sep 2022, 李斌 wrote:
>> 
>> Hi
>> 
>> There is a problem when load file via 'svnadmin load'.
>> 
>> Command: 'nohup svnadmin load /data/UEProject < /data/UEProject-clear.svn 
>> &gt; ./nohup.log 2&gt;&amp;1 &amp;'.
>> 
>> UEProject-clear.svn&nbsp;is a dump file generated by 'nohup svnadmin dump 
>> /root/SVN/UEProject &gt; /data/UEProject.svn &amp;' &amp;&amp; &nbsp;'nohup 
>> grep --binary-files=text -v '^* Dumped revision' ./UEProject.svn &gt; 
>> ./UEProject-clear.svn &amp;'.
>> 
>> But when the file be loaded, I get the following error log from nohup.log.
>> 
>> &nbsp; &nbsp; &nbsp;* adding path : 
>> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/FeaturePack/manifest.json
>>  ... done.
>> 
>> &nbsp; &nbsp; &nbsp;* adding path : 
>> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/Media 
>> ... done.
>> 
>> &nbsp; &nbsp; &nbsp;* adding path : 
>> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/Media/VehicleAdv.png
>>  ... done.
>> 
>> &nbsp; &nbsp; &nbsp;* adding path : 
>> UnrealEngine/4.26.2/Templates/TemplateResources/Standard/VehicleAdv/Media/VehicleAdv_Preview.png
>>  ... done.
>> 
>> &nbsp; &nbsp; &nbsp;* adding path : UnrealEngine/4.26.2/UE4.sln ... done.
>> 
>> &nbsp; &nbsp; &nbsp;* adding path : 
>> UnrealEngine/4.26.2/UE4Games.uprojectdirs ... done.
>> 
>> &nbsp; &nbsp; &nbsp;* adding path : UnrealEngine/4.26.2/cpp.hint ... done.
>> 
>> svnadmin: E140001: Unrecognized record type in stream
>> 
>> svn, version 1.8.10 (r1615264)
>> 
>> can you tell me how to resolve it?
>> 
>> 
>> Best regards
>> Lee

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