I didn't completely follow this. How are these files created (the ones
that have to be moved?) If they come from standard NetBeans operations,
then there is a bug. Please file it and either post the issue number
here, or add me as a watcher. Thanks.
-ernie
On 8/14/2020 11:11 AM, HRH wrote:
Thanks, that would work.
On Friday, August 14, 2020, 10:28:50 PM GMT+4:30, Geertjan Wielenga
<[email protected]> wrote:
To create a new FXML file, just copy one of the existing ones in the
project into the same place where the original FXML file is found.
Gj
On Fri, 14 Aug 2020 at 19:51, HRH <[email protected]
<mailto:[email protected]>> wrote:
Thanks Geertjan,
Indeed, I used one of those Gluon OpenJFX projects from the New
Project wizard. The one that uses FXML (not the simple one),
however, the manual file transfer needed. Hopefully, the next
release of Netbeans can automate this file transfer, in order to
eliminate the manual intervention. Please note that if one chooses
not to build the JavaFx with FXML, then there is no issue and
everything works fine.
On Friday, August 14, 2020, 7:32:50 PM GMT+4:30, Geertjan Wielenga
<[email protected] <mailto:[email protected]>> wrote:
The two Gluon OpenJFX projects in the New Project wizard run and
debug out of the box, no changes needed.
Gj
On Fri, 14 Aug 2020 at 16:41, HRH <[email protected]> wrote:
Hi,
I just noticed (the hard way) the generated Empty FXML by the
IDE is stored in the ${Project}\src\main\resources\fxml
directory and unless this is manually copied or moved to
src\main\resources\org\openjfx\${Project} folder the app will
fail at the run time.
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