https://youtu.be/xPvasdbFJAw

There it is. Tell me what to do differently as specifically as possible, if
needed, and I'll do it to reproduce your requirements.

Gj

On Thu, Jul 4, 2019 at 8:08 PM Ulf Zibis <ulf.zi...@cosoco.de> wrote:

> Sorry, I think I don't understand your question.
>
> If you were able to run the bebugger with "./ffmpeg --version" then with
> "./ffmpeg_g -i sample.jpg result.jpg" it should be the same ... if you have
> prepared a "sample.jpg" in start dir.
>
> -Ulf
> Am 04.07.19 um 19:59 schrieb Geertjan Wielenga:
>
> But how to run the debugger on that?
>
> Gj
>
> On Thu, Jul 4, 2019 at 7:54 PM Ulf Zibis <ulf.zi...@cosoco.de> wrote:
>
>> The simplest command line for real world is:
>> ./ffmpeg_g -i sample.jpg result.jpg
>>
>> -Ulf
>> Am 04.07.19 um 19:29 schrieb Ulf Zibis:
>>
>> The main() function is in fftools/ffmpeg.c
>> I think you can set a breakpoint there for a first test. Maybe set it at
>> line 4869 where show_banner(argc, argv, options); is called, so you can
>> test what happens when jumping in.
>> For first try just run ./ffmpeg_g (stands for gdb and includes symbols)
>> without arguments or try ./ffmpeg_g --version.
>>
>> Curious if that works.
>>
>> -Ulf
>> Am 04.07.19 um 18:35 schrieb Geertjan Wielenga:
>>
>> OK, I ran ./configure and then built in NetBeans, so now I have binaries
>> and I can run them etc. Where do I need to place a breakpoint when trying
>> to set up the Debugger?
>>
>> Gj
>>
>> On Thu, Jul 4, 2019 at 4:56 PM Geertjan Wielenga <geert...@apache.org>
>> wrote:
>>
>>> Maybe you can provide instructions on the site about how to set up the
>>> sources so they can be run in NetBeans (and then once I have that working,
>>> I'll work on how to debug from there, using GNU debugger on Mac, which I
>>> have working now for standard C/C++ projects, but can't start applying to
>>> your project until I have set it up correctly in the way that you have it).
>>>
>>> Gj
>>>
>>> On Thu, Jul 4, 2019 at 12:43 PM Ulf Zibis <ulf.zi...@cosoco.de> wrote:
>>>
>>>> Hey Geertjan,
>>>>
>>>> this is a great offer, thanks.
>>>> Here the Git clone command: git clone https://git.ffmpeg.org/ffmpeg.git
>>>> ffmpeg
>>>>
>>>> The documentations for developers: https://ffmpeg.org/developer.html
>>>>
>>>> Did you get my current settings in the attachment from my other thread
>>>> 2 days ago?
>>>>
>>>> -Ulf
>>>> Am 04.07.19 um 12:31 schrieb Geertjan Wielenga:
>>>>
>>>> I’ll look into it if you provide the starting point of an application
>>>> on GitHub, i.e., the sources that are to be imported as a C/C++ project.
>>>> Then I’ll have a scenario to use as a starting point to figure this out.
>>>>
>>>> Gj
>>>>
>>>> On Thu, 4 Jul 2019 at 12:28, Ulf Zibis <ulf.zi...@cosoco.de> wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> I'm wondering if there would be a tutorial on how to configure a C/C++
>>>>> "Project from existing sources" to enable the debugger facility of
>>>>> NetBeans IDE.
>>>>>
>>>>> With a project created from the inbuild NetBeans templates it works
>>>>> fine, but not with a "Project from existing sources".
>>>>>
>>>>> Can one give me some hints please?
>>>>>
>>>>> -Ulf
>>>>>
>>>>>
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