> or you make every target conditional > > unless="compile.disabled" > > and then turn on and off on the command line
For the way I work, this isn't feasible... I don't use an IDE, I use UltraEdit... I have a single keystroke that executes the script, and I don't have the opportunity to alter the command line (that's not *entirely* true... I *could* pass some things to it, but it's more trouble than it's worth). > declaring dependencies is the core of ant's dependency logic. Understood. But, except for the dependency task this thread started about, my targets are all independant units, they aren't truly dependencies. This is true of every script I've written to date. No doubt it I had true dependencies I probably would change the way I do thing s:) > well, you can start that way, but before long you will reach the > limitations I will trust in your experience on that point :) There may well come a time when I hit a limitation, but it hasn't happened yet (well, aside from this dependency task thing of course)! > You cannot pass information from one antcall to another; you take the > performance hit of every target requiring the entire project being > cloned and rerun. I'm not especially worried about the performance hit, but not being able to pass information I could see burning me at some point certiainly. > Try the other way, try using dependencies. trust the runtime > > steve I do appreciate the suggestions Steve! :) I'm fine for now, but I will keep in mind the things you said for when I reach the point where I'm not any more. Frank --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]