I found the answer.  Apparently the implementation of projectedTextured
that WoW uses is broken in the 64bit drivers right now.  It is already a
known issue.  The workaround is to set projectedTextures to 0 in the WoW
Config.wtf file for now.  This worked for me.

-- 
Open source drivers rotate textures on ATI Xpress 200M under wine
https://bugs.launchpad.net/bugs/455628
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