Yes.

Additional info: 
-The "Detect Displays" button in the "Displays" window shows "Built-in Display" 
and "Samsung Electric Company 27" both in the top-left corner of the left 
monitor, overlapping each other.
-I, if I remember correctly, if I do not use xrandr to nullify the panning, 
that is if I use the Display window for setting the displays, the left most 
monitor incorrectly pans to the right when the mouse reaches the right monitor 
space. So the left most monitor acts like it has both monitors' display space.

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https://bugs.launchpad.net/bugs/1575128

Title:
  unity dialogues split between 2 monitors

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