i915 does not have native shader support so mesa simulate that with
llvmpipe, using i915 only for blitting.. So a less demanding - (but also
not existing) fixed-function gl-1.x backend is the probably your best
chance to use that gpu with unity8.

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https://bugs.launchpad.net/bugs/1549455

Title:
  Unity 8/Mir doesn't load on Intel Pineview graphics

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