Maybe this bug could be more easily tracked down when the amount of vertices is actually much higher - since in this case it seems to crash almost immediatelly.
I understand there is some 'maximum queue' size GPU could handle - but the engine should be able to track size of all commands and not outgrown it. So what else could break ordering ? As it's very easy to trigger the problem with higher max - maybe it could be used to deduce which part of code unexpectedly touches the command queue ? (but of course it's just my naive assumption about how the SNA driver works). -- You received this bug notification because you are a member of Ubuntu-X, which is subscribed to xserver-xorg-video-intel in Ubuntu. https://bugs.launchpad.net/bugs/1098334 Title: [gen4 sna] Font corruption To manage notifications about this bug go to: https://bugs.launchpad.net/xserver-xorg-video-intel/+bug/1098334/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-x-swat Post to : [email protected] Unsubscribe : https://launchpad.net/~ubuntu-x-swat More help : https://help.launchpad.net/ListHelp

