Running minecraft on my g45, it's been up and rendering for about 10
minutes and I've wandered around for a bit, no GPU hang.

Can you figure out some way to reliably produce the hang in just a few
minutes, so that we can actually debug?  Even if you can't come up with
a way for us to reproduce the problem, if you can manage to do it in a
short time period once with INTEL_DEBUG=aub set in the environment, the
resulting intel.aub file may be useful.  It requires upstream Mesa,
though -- 8.0.x doesn't have that logging feature.

(note, for those with theories of possible GPU hangs, minecraft isn't
using FBOs)

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https://bugs.launchpad.net/bugs/852812

Title:
  [gm45] GPU lockup  render.IPEHR: 0x78080003

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