That's sad, altough i didn't have the issue with the update on the last
12 hours in single monitor mode. Further verifications by others would
be nice.

As already said it seems to get triggered on dual monitor mode far more
often. Could there be a link to 2048x2048 texture limitation that we
have on 945 and maybe as well on 965 Intel graphics?

Did someone already test the options mentioned in "man intel"?

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https://bugs.launchpad.net/bugs/977804

Title:
  Unity crashes when many windows are opened (intel_do_flush_locked
  failed: No space left on device)

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