Some observations: 
running on a 1GB RAM machine, i see this corruption in a unity3d session while 
i still have plenty (250MB) of free RAM.
The bug is particularly prevalent on Unity3D menus and text.
I cannot reproduce this when running uncomposited Unity2D session

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https://bugs.launchpad.net/bugs/820881

Title:
  [i945] Heavy screen and font corruption on GMA950

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