It absolutely should not. The *native* nvidia and mesa drivers
cooperate correctly - the newly introduced /usr/lib32/libGL.so.1 does
*not* follow the same (carefully designed and tested) method of
selecting the GL driver via update-alternatives.
I think you should revert your recent changes to mesa handling in
ia32-libs. We are not ever going to have fully working 32-bit support
for mesa + nvidia GL via ia32-libs, so we might as well stick with the
previous known set of bugs - which also resulted in smaller ia32-libs
package anyway.
** Changed in: nvidia-graphics-drivers (Ubuntu)
Status: New => Invalid
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https://bugs.launchpad.net/bugs/851947
Title:
/usr/lib32/libGL.so.1 prevents Doom 3 from starting
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