Confirming that wesnoth and neverball music work fine with music
volume set to 100%
However in neverball, there are still a few crackles during the music
transition after clicking on a menu (like Options).
Also confirming the sdl sample app was setting music volume to 100%:
int volume=SDL_MIX_MAXVOLUME;
Mix_VolumeMusic(volume);

I changed it to Mix_VolumeMusic(volume-10) and I got the same crackles.

-- 
Sound (OGG) in certain applications crackles & snaps
https://launchpad.net/bugs/66483

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