"Very likely" means that it segfaults on the same line as the other
bugreport says and the cause is a rather obvious possibly NULL pointer
that was not handled in the previous version. I will confirm the
functionality if it doesn't crash in a few days (production system).

Where can I track the backport task? It was not able to find it at
launchpad. Thanks.

-- 
gdm hangs altogether after timeout on the gdm socket
https://launchpad.net/bugs/62139

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