I.e. it occures in games: tremulous (in high quality, with lighting mode: lightMAP or something, instead the vertex lighting thing) and in open-arena (well, also quake3 based engine)
it does not occure in alien-arena, I guess because it seems to always use vertex lighting even for walls/map Can anyone test it? Please write what gfx card, cpu, smp or single core etc. -- XGL - no lighting in 3d games (like openarena, tremulous) - lightmaps problem https://bugs.launchpad.net/bugs/225363 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs