*** This bug is a duplicate of bug 163865 *** https://bugs.launchpad.net/bugs/163865
I think this bug is not a duplicate. Myself and another Hardy Heron + compiz user have noticed this problem with the 2D-only SDL game wormux: https://gna.org/bugs/?11636 There are 2 things that make me think the game is not the root of the problem: - remplacing compiz by metacity (metacity --replace) solves the problem - when asking SDL whether it's fullscreen, it still thinks it's fullscreen In this later case, to be more precise, the actual video surface is retrieved using this: http://libsdl.org/cgi/docwiki.cgi/SDL_GetVideoSurface and then the bit SDL_FULLSCREEN is tested in the flags member of the returned SDL_Surface struct: http://libsdl.org/cgi/docwiki.cgi/SDL_Surface Another interesting thing is that it happened for the 2 of us when setting the maximum full resolution. We even have a video demonstrating this effect. ** Attachment added: "Ogg movie file (video included)" http://launchpadlibrarian.net/14262099/out.ogg -- [gutsy] sdl games leave fullscreen mode without obvious reason https://bugs.launchpad.net/bugs/155263 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs