Ok, I've tested on i386/gutsy as well, having the newer libc6 installed.
Still no segfault.

Oh, @jensporup: I forgot that you should type 
bt

inside gdb, once the program segfaults, to obtain a backtrace. Of course
having the -dbgsym package installed would greatly help here.

I must admit, I'm quite clueless atm, and could only offer a very, very,
very wild guess: Somehow, there might be things stored in the highscore
file, which after the libc6 update lead to the segfault. I'll try to
test that in a chroot, just not too sure when I'll come to it.

Maybe you could try to remove (or better rename) your ~/.lgames
directory, and test again? After my theory, lbreakout2 should then work
again.

-- 
segmentation fault - lbreakout2
https://bugs.launchpad.net/bugs/196334
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