Frankly I consider this Zsnes fault, or libao fault. There must be some misuse of ALSA APIs somewhere, or some other black magic that shouldn't be there. I'm in line with Lennart's opinion here: http://0pointer.de/blog/projects/lca2008.html (see section named "Rumors").
This isn't about adding pulseaudio support to Zsnes. It's fixing Zsnes or libao so that they behave correctly, at least imo. -- [hardy] soundproblems with zsnes https://bugs.launchpad.net/bugs/188567 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs