Public bug reported: Binary package hint: blender
Nodes editor gives an option to combine the current scene and an image of movie file so that there is a node from both to a vectorblur filter. It is usually much faster way to get the end result than the normal mblur (motion blur). When rendering single images everything goes just fine, but usually movie files are getting black. Blender renders first the current scene and after that the image is added (black) and blurred. There was a similar problem in windows, but at the moment it seems to work in that environment. Short tutorial to replicate the bug Make an animation;) and save it. (Dont' erase the current scene or quit blender.) Open the Node editor. Press the Composite Nodes button (the face), and select Use Nodes. Boxes for render layer and composite result appear. Add/input/image. Add/filter/vectorblur. Connect image box's "image" to vectorblur's "image". Press f10 and select Render Layer. Press the blue box "Vec" and in the upper working space Render Layer gets a Speed output. Connect it to Vector Blur's Speed as well as Z to Z. Now, connect Vector Blur's Image to Composite's Image. Make sure to change the name of the Output file - you might want to keep your original animation without vectorblur (or overall black view). In the animation panel select Do Composite, then Anim. ** Affects: blender (Ubuntu) Importance: Undecided Status: New -- Vectorblur does not work with input movies https://bugs.launchpad.net/bugs/184471 You received this bug notification because you are a member of Ubuntu Bugs, which is the bug contact for Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs