I looked into the sk1project, but I am afraid that it will require a lot
of work to make it run.

First of all, trying to install from their svn fails -- the mentioned
"sk1_re" repository cannot be found on the sourceforge. I did manage to
compile the sk1 and sk1_re packages provided as tar.gz, though. They
seem to compile everything short of the linux kernel itself :-) (own
python, own tcl/tk libs, ...). And yet they fail.

I got something which looked like a nice, spiced up skencil. After
installing kdebase-bin I even got the open file dialog :-) (they are
using kdialog heavily).  Some simple operations that I tried seem to
work as well, like creating a rectangle (duh). What did not work,
however, was for example:

* adding any sort of text (no fonts available at all. A hilarious message: 
"font Slim not found. Using Slim instead")
* importing graphics (I tried EPS and jpeg; various error messages on the 
command line, some cryptic popup windows in the case of JPEG)

The good side is that they seem to be alive (as opposed to the
sketch/skencil development team).

All in all, I don't like that route so much. I liked sketch because it
was really lean and fast. If I wanted to go for a heavy graphics package
(sK1 installs around 100MB in the "sk1_Apps" folder)  that needs a huge
GUI library (like Cairo), I'd choose inkscape. At least I have a
popular, relatively stable program; where would be the advantage of sk1,
I ask?

The only valuable bit for me is the uniconverter, which, if it fulfils
its promises, will save my sk files from oblivion or re-drawing using
inkscape.

j.

-- 
skencil crashes on startup with a SIGSEGV in free()
https://bugs.launchpad.net/bugs/81567
You received this bug notification because you are a member of Ubuntu
Bugs, which is the bug contact for Ubuntu.

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