Saved chrome://gpu as HTML so it didn't lose any of the formatting, but
reproduced below as plain text as well:


Graphics Feature Status
Canvas: Hardware accelerated
Flash: Hardware accelerated
Flash Stage3D: Hardware accelerated
Flash Stage3D Baseline profile: Hardware accelerated
Compositing: Hardware accelerated
Multiple Raster Threads: Enabled
Out-of-process Rasterization: Disabled
Hardware Protected Video Decode: Unavailable
Rasterization: Software only. Hardware acceleration disabled
Skia Renderer: Disabled
Video Decode: Unavailable
Viz Display Compositor: Enabled
Viz Hit-test Surface Layer: Enabled
Vulkan: Disabled
WebGL: Hardware accelerated
WebGL2: Hardware accelerated
Driver Bug Workarounds
clear_uniforms_before_first_program_use
decode_encode_srgb_for_generatemipmap
exit_on_context_lost
scalarize_vec_and_mat_constructor_args
unpack_overlapping_rows_separately_unpack_buffer
disabled_extension_GL_KHR_blend_equation_advanced
disabled_extension_GL_KHR_blend_equation_advanced_coherent
disabled_extension_GL_MESA_framebuffer_flip_y
Problems Detected
Accelerated video decode is unavailable on Linux: 137247
Disabled Features: accelerated_video_decode
Protected video decoding with swap chain is for Windows and Intel only
Disabled Features: protected_video_decode
Clear uniforms before first program use on all platforms: 124764, 349137
Applied Workarounds: clear_uniforms_before_first_program_use
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Unpacking overlapping rows from unpack buffers is unstable on NVIDIA GL driver: 
596774
Applied Workarounds: unpack_overlapping_rows_separately_unpack_buffer
Decode and encode before generateMipmap for srgb format textures on os except 
macosx: 634519
Applied Workarounds: decode_encode_srgb_for_generatemipmap
Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
Applied Workarounds: disable(GL_KHR_blend_equation_advanced), 
disable(GL_KHR_blend_equation_advanced_coherent)
Some drivers can't recover after OUT_OF_MEM and context lost: 893177
Applied Workarounds: exit_on_context_lost
Disable GL_MESA_framebuffer_flip_y for desktop GL: 964010
Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)
Version Information
Data exported   2019-12-19T09:34:45.747Z
Chrome version  Chrome/79.0.3945.88
Operating system        Linux 5.3.0-25-generic
Software rendering list URL     
https://chromium.googlesource.com/chromium/src/+/c2a58a36b9411c80829b4b154bfcab97e581f1f3/gpu/config/software_rendering_list.json
Driver bug list URL     
https://chromium.googlesource.com/chromium/src/+/c2a58a36b9411c80829b4b154bfcab97e581f1f3/gpu/config/gpu_driver_bug_list.json
ANGLE commit id unknown hash
2D graphics backend     Skia/79 64f0af0f6548f7b8c45e7e3b2630e34deb04c1aa
Command Line    /snap/chromium/979/usr/lib/chromium-browser/chrome 
--no-default-browser-check --no-first-run --password-store 
--enable-logging=stderr --flag-switches-begin --flag-switches-end 
--disable-webrtc-apm-in-audio-service chrome://gpu
Driver Information
Initialization time     1580
In-process GPU  false
Passthrough Command Decoder     false
Sandboxed       true
GPU0    VENDOR= 0x0000 [NVIDIA Corporation], DEVICE=0x0000 [GeForce GTS 
250/PCIe/SSE2] *ACTIVE*
Optimus false
AMD switchable  false
Driver vendor   NVIDIA
Driver version  340.107
GPU CUDA compute capability major version       0
Pixel shader version    3.30
Vertex shader version   3.30
Max. MSAA samples       16
Machine model name      
Machine model version   
GL_VENDOR       NVIDIA Corporation
GL_RENDERER     GeForce GTS 250/PCIe/SSE2
GL_VERSION      3.3.0 NVIDIA 340.107
GL_EXTENSIONS   GL_ARB_arrays_of_arrays GL_ARB_base_instance 
GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float 
GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth 
GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output 
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture 
GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced 
GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility 
GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location 
GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport 
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader 
GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object 
GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary 
GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging 
GL_ARB_instanced_arrays GL_ARB_internalformat_query 
GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata 
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind 
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query 
GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters 
GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex 
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sampler_objects 
GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects 
GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod 
GL_ARB_shading_language_100 GL_ARB_shading_language_420pack 
GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow 
GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp 
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range 
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc 
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine 
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float 
GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat 
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two 
GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg 
GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage 
GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view 
GL_ARB_timer_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object 
GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object 
GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program 
GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev 
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos 
GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc 
GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform 
GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate 
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array 
GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access 
GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements 
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample 
GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled 
GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays 
GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels 
GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex 
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects 
GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs 
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D 
GL_EXT_texture_array GL_EXT_texture_buffer_object 
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc 
GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc 
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine 
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic 
GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias 
GL_EXT_texture_mirror_clamp GL_EXT_texture_object 
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode 
GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query 
GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object 
GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat 
GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render 
GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float 
GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample 
GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program 
GL_NV_fragment_program_option GL_NV_fragment_program2 
GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 
GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent 
GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query 
GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object 
GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range 
GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners 
GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection 
GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 
GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle 
GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 
GL_NV_transform_feedback GL_NV_vdpau_interop GL_NV_vertex_array_range 
GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory 
GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 
GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render 
GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod 
GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
Disabled Extensions     GL_KHR_blend_equation_advanced 
GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
Disabled WebGL Extensions       
Window system binding vendor    NVIDIA Corporation
Window system binding version   1.4
Window system binding extensions        GLX_EXT_visual_info 
GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync 
GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear 
GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context 
GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile 
GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness 
GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_multisample 
GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB 
GLX_NV_multisample_coverage
Window manager  GNOME Shell
XDG_CURRENT_DESKTOP     ubuntu:GNOME
GDMSESSION      ubuntu
Compositing manager     Yes
Direct rendering version        direct but version unknown
Reset notification strategy     0x8252
GPU process crash count 0
System visual ID        33
RGBA visual ID  178
gfx::BufferFormats supported for allocation and texturing       R_8: not 
supported, R_16: not supported, RG_88: not supported, BGR_565: not supported, 
RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, 
BGRX_8888: not supported, BGRX_1010102: not supported, RGBX_1010102: not 
supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not 
supported, YUV_420_BIPLANAR: not supported, P010: not supported
Compositor Information
Tile Update Mode        One-copy
Partial Raster  Enabled
GpuMemoryBuffers Status
R_8     Software only
R_16    Software only
RG_88   Software only
BGR_565 Software only
RGBA_4444       Software only
RGBX_8888       Software only
RGBA_8888       Software only
BGRX_8888       Software only
BGRX_1010102    Software only
RGBX_1010102    Software only
BGRA_8888       Software only
RGBA_F16        Software only
YVU_420 Software only
YUV_420_BIPLANAR        Software only
P010    Software only
Display(s) Information
Info    Display[4693592448862283] bounds=[0,208 1920x1200], workarea=[54,235 
1866x1173], scale=1, external.
Color space information {primaries_d50_referred: [[0.6833, 0.3105], [0.2292, 
0.6949], [0.1522, 0.0578]], transfer:IEC61966_2_1, matrix:RGB, range:FULL}
SDR white level in nits 80
Bits per color component        8
Bits per pixel  24
Refresh Rate in Hz      59
Info    Display[4693592448862296] bounds=[1920,0 1200x1920], workarea=[1920,0 
1200x1920], scale=1, external.
Color space information {primaries:INVALID, transfer:INVALID, matrix:INVALID, 
range:INVALID}
SDR white level in nits 80
Bits per color component        8
Bits per pixel  24
Refresh Rate in Hz      59
Video Acceleration Information
Log Messages
[9157:9287:1219/203419.610207:WARNING:x11_util.cc(1417)] : X error received: 
serial 5082, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)
[9157:9287:1219/203445.514868:WARNING:x11_util.cc(1417)] : X error received: 
serial 6273, error_code 3 (BadWindow), request_code 4, minor_code 0 (Unknown)

** Attachment added: "chrome://gpu output"
   
https://bugs.launchpad.net/ubuntu/+source/chromium-browser/+bug/1853731/+attachment/5313969/+files/1853731.html

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Title:
  [snap] chromium stops working after a while, fails to render new
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