A much better workaround is to launch the gamepad into "Windows mode,"
where it emulates an Xbox360 controller. (Hold X and Start while it's
turned off, before you've plugged it in if you're going to)

This works perfectly, and I'm not even sure I filed this bug against the
right package to begin with, so I'd like to close this.

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https://bugs.launchpad.net/bugs/1774656

Title:
  Fake axes detected on 8bitdo pro controllers

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